Digital Media students learn to communicate and tell stories through art, motion, and design.
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motion graphics + broadcast design + animation + visual effects + game design
The primary goal is to strike a balance between traditional art and technology, and between individual vision and teamwork. By providing a fundamental understanding of digital tools and their creative applications, the department prepares graduates to meet the demands of a diverse and expanding job market. Leading designers for visual effects, Web, film, television, broadcast media, advertising, and video gaming guide the students.
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2009 complete course descriptions (PDF)
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Fall |
Spring |
| Sophomore Year |
DGMD200/220 |
Media in Motion I/II |
3.0 |
3.0 |
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DGMD270 |
Basic 3D for Storytellers |
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2.0 |
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DGMD250 |
Perspectives in Stories, Technologies & Design |
2.0 |
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DGMD260 |
Studio Visits |
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2.0 |
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DGMD230 |
Drawing the Fantastic for Films and TV |
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2.0 |
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-or- +DGM340 |
Type and Design Fundamentals |
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DGMD285 |
Concept Development and Creativity |
2.0 |
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Studio Elective |
2.0 |
2.0 |
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AHCS310 |
Art History Elective |
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3.0 |
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AHCS220 |
Contemporary Art History |
3.0 |
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*ENGL202 |
Sophomore English |
3.0 |
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LIBS217 |
Concepts & Issues in Media Arts |
2.0 |
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*SSCI210 |
Social Science |
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3.0 |
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Total Credits per Semester |
17.0 |
17.0 |
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*This course may be taken in either fall or spring semester. |
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Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section. |
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Fall |
Spring |
| Junior Year |
DGMD300/301 |
Media in Motion III/IV |
3.0 |
3.0 |
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DGMD320 |
3D Modeling and Animation |
3.0 |
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DGMD325 |
Advanced 3D Animation |
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3.0 |
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DGMD330/331 |
Visual Effects I/II |
3.0 |
3.0 |
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DGMD350 |
Perspectives in Entertainment & Technology |
2.0 |
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**ILMS300 |
Integrated Learning Studio** |
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2.0 |
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*AHCS310 |
Art History Elective |
3.0 |
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*MATH136 |
Math for Artists and Designers |
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3.0 |
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*NSCI307 |
Natural Science |
3.0 |
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*Art History, Advanced Topics In English, |
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3.0 |
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or Liberal Studies Elective |
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Total Credits per Semester |
17.0 |
17.0 |
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*This course may be taken in either fall or spring semester. |
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Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section. |
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Fall |
Spring |
| Senior Year |
DGMD402 |
Thesis Preparation |
3.0 |
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DGMD400 |
Senior Thesis |
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4.0 |
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DGMD410/411 |
Business Seminar I/II |
2.0 |
2.0 |
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DGMD430 |
Practicum in Media Technologies |
3.0 |
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DGMD440 |
Advanced Tools & Techniques |
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3.0 |
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DGMD450 |
Advanced Concept Development |
2.0 |
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Studio Electives |
2.0 |
4.0 |
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*LIBS440 |
Senior Liberal Studies Capstone |
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3.0 |
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*ILML400 |
Integrated Learning Lecture |
3.0 |
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Total Credits per Semester |
15.0 |
16.0 |
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*This course may be taken in either fall or spring semester. |
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Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section. |
*These courses may be taken in either the fall or spring semester.
+ It is suggested that students take Drawing Fantastic if they are interested in 3D or Visual Effects, or take Type and Design if they are interested in Motion Graphics.
*** Juniors will be assigned to take ILMS300 either in the Fall or Spring. If you take it in the fall, you will have Tricks of the Trade in the Spring. It you take ILMS300 in the Spring, you will have taken Perspectives in the fall
NOTE: In the Spring semester of the Junior year, students with a grade point average of 3.5 or better are eligible to apply for DGMD399 Honors Project, in lieu of one of the other Junior required courses.
By providing a fundamental understanding of digital tools and their creative applications, Digital Media prepares students to meet the demands of a diverse and expanding job market. Through lectures and hands-on sessions, leaders from the film, television, broadcast advertising, visual effects and video gaming industries guide students in their development.
Entry-Level Positions:
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Motion Graphics (Junior Designer/Animator)
2D Animation (Concept Artist/ Character Designer/Production Designer/Storyboard Artist/ /Animator/In-Betweener/Modeler)
3D Animation (Concept Artist/Character Designer/Production Designer/Storyboard Artist/ Pre-visualization Designer & Production/Modeler/Animator)
Visual Effects (Storyboard Artist/Animatic Design & Production/Rotoscope Artist/ Compositor/Effects Animator) |
Electronic Gaming (Concept Artist/Character Designer/Production Designer/ Modeler/Animator)
Web (Designer/Flash Animator)
Film/Television Production (Production Assistant /Concept Artist/Character Designer/ Production Designer/Storyboard Artist/Pre-visualization Design & Production)
Television Commercial Production (Production Assistant/Concept Artist/Character Designer/Production Designer/Storyboard Artist Pre-visualization Design & Production/Assistant to the Director) |
Selected employers include:
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Motion Graphics
3 Ring Circus
Bang Bang
Belief
Blind Visual Propaganda
Brand New School
Co-Beau
Exopolis
Fuel
Imaginary Forces
Logan
Schematics
Scott Miller Design
Stardust
T-A-G
Ten Worlds
Troika
Via Worldwide
Yu+Co
Zoick Studios
2D Animation
Klasky Csupo Ka-Chew
Witt Animation
Hornet Animation
3D Animation
Digital Domain
Tiger Hare Productions
Treyarch
Rhythm & Hues Studios
Blue Sky Studios
Digital Compositing/Visual Effects
New Deal Studios
Hydraulics
Mattel
Sea Level
Sony Imageworks |
Electronic Gaming
Blizzard Entertainment
Electronic Arts
Konami Entertainment
Lucasarts
Never Soft
Treyarch
Web/Internet
City Explorer TV
Zugara
Film/Television Production
“Blind Date” (tv)
“Jeepers Creepers 2” (assistant editor)
ABC Family Channel
Aspect Ratio (film trailers)
Dreamworks
Fox Sports Net
Ignite Creative
Independent Filmmaker/first place winner at Toronto Film Festival
Prologue Films (title design)
Rezn8
Univision
Television Commercial Production
Johnson & Murphy Advertising
Mike Young Productions (Day's World television series)
Multimedia, etc.
Cre8ive
Octopus Creations
Von Dutch Fashions (advertising art director)
Visual Effects Society |