Digital Media


Digital Media students learn to communicate and tell stories through art, motion, and design. 
 


    

motion graphics + broadcast design + animation + visual effects + game design

The primary goal is to strike a balance between traditional art and technology, and between individual vision and teamwork. By providing a fundamental understanding of digital tools and their creative applications, the department prepares graduates to meet the demands of a diverse and expanding job market. Leading designers for visual effects, Web, film, television, broadcast media, advertising, and video gaming guide the students.

2009 complete course descriptions (PDF)

      Fall Spring
Sophomore Year DGMD200/220 Media in Motion I/II 3.0 3.0
  DGMD270 Basic 3D for Storytellers ---- 2.0
  DGMD250 Perspectives in Stories, Technologies & Design 2.0 ----
  DGMD260 Studio Visits ---- 2.0
  DGMD230 Drawing the Fantastic for Films and TV ---- 2.0
  -or- +DGM340 Type and Design Fundamentals    
  DGMD285 Concept Development and Creativity 2.0 ----
    Studio Elective 2.0 2.0
  AHCS310 Art History Elective ---- 3.0
  AHCS220 Contemporary Art History 3.0 ----
  *ENGL202 Sophomore English 3.0 ----
  LIBS217 Concepts & Issues in Media Arts 2.0 ----
  *SSCI210 Social Science ---- 3.0
 
  Total Credits per Semester 17.0 17.0
  *This course may be taken in either fall or spring semester.
  Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section.
      Fall Spring
Junior Year DGMD300/301 Media in Motion III/IV 3.0 3.0
  DGMD320 3D Modeling and Animation 3.0 ----
  DGMD325 Advanced 3D Animation ---- 3.0
  DGMD330/331 Visual Effects I/II 3.0 3.0
  DGMD350 Perspectives in Entertainment & Technology 2.0 ----
  **ILMS300 Integrated Learning Studio** ---- 2.0
  *AHCS310 Art History Elective 3.0 ----
  *MATH136 Math for Artists and Designers ---- 3.0
  *NSCI307 Natural Science 3.0 ----
    *Art History, Advanced Topics In English, ---- 3.0
    or Liberal Studies Elective    
 
  Total Credits per Semester 17.0 17.0
  *This course may be taken in either fall or spring semester.
  Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section.
      Fall Spring
Senior Year DGMD402 Thesis Preparation 3.0 ----
  DGMD400 Senior Thesis ---- 4.0
  DGMD410/411 Business Seminar I/II 2.0 2.0
  DGMD430 Practicum in Media Technologies 3.0 ----
  DGMD440 Advanced Tools & Techniques ---- 3.0
  DGMD450 Advanced Concept Development 2.0 ----
    Studio Electives 2.0 4.0
  *LIBS440 Senior Liberal Studies Capstone ---- 3.0
  *ILML400 Integrated Learning Lecture 3.0 ----
 
  Total Credits per Semester 15.0 16.0
  *This course may be taken in either fall or spring semester.
  Descriptions for courses listed in grey boxes are located in the Liberal Arts and Sciences section.
*These courses may be taken in either the fall or spring semester.
+ It is suggested that students take Drawing Fantastic if they are interested in 3D or Visual Effects, or take Type and Design if they are interested in Motion Graphics.
*** Juniors will be assigned to take ILMS300 either in the Fall or Spring. If you take it in the fall, you will have Tricks of the Trade in the Spring. It you take ILMS300 in the Spring, you will have taken Perspectives in the fall
NOTE: In the Spring semester of the Junior year, students with a grade point average of 3.5 or better are eligible to apply for DGMD399 Honors Project, in lieu of one of the other Junior required courses.

By providing a fundamental understanding of digital tools and their creative applications, Digital Media prepares students to meet the demands of a diverse and expanding job market. Through lectures and hands-on sessions, leaders from the film, television, broadcast advertising, visual effects and video gaming industries guide students in their development.

Entry-Level Positions:

  Motion Graphics (Junior Designer/Animator)

2D Animation (Concept Artist/ Character Designer/Production Designer/Storyboard Artist/ /Animator/In-Betweener/Modeler)

3D Animation (Concept Artist/Character Designer/Production Designer/Storyboard Artist/ Pre-visualization Designer & Production/Modeler/Animator)

Visual Effects (Storyboard Artist/Animatic Design & Production/Rotoscope Artist/ Compositor/Effects Animator)
Electronic Gaming (Concept Artist/Character Designer/Production Designer/ Modeler/Animator)

Web (Designer/Flash Animator)

Film/Television Production (Production Assistant /Concept Artist/Character Designer/ Production Designer/Storyboard Artist/Pre-visualization Design & Production)

Television Commercial Production (Production Assistant/Concept Artist/Character Designer/Production Designer/Storyboard Artist Pre-visualization Design & Production/Assistant to the Director)



Selected employers include:

  Motion Graphics
3 Ring Circus
Bang Bang
Belief
Blind Visual Propaganda
Brand New School
Co-Beau
Exopolis
Fuel
Imaginary Forces
Logan
Schematics
Scott Miller Design
Stardust
T-A-G
Ten Worlds
Troika
Via Worldwide
Yu+Co
Zoick Studios

2D Animation
Klasky Csupo Ka-Chew
Witt Animation
Hornet Animation

3D Animation
Digital Domain
Tiger Hare Productions
Treyarch
Rhythm & Hues Studios
Blue Sky Studios

Digital Compositing/Visual Effects
New Deal Studios
Hydraulics
Mattel
Sea Level
Sony Imageworks
Electronic Gaming
Blizzard Entertainment
Electronic Arts
Konami Entertainment
Lucasarts
Never Soft
Treyarch

Web/Internet
City Explorer TV
Zugara

Film/Television Production
“Blind Date” (tv)
“Jeepers Creepers 2” (assistant editor)
ABC Family Channel
Aspect Ratio (film trailers)
Dreamworks
Fox Sports Net
Ignite Creative
Independent Filmmaker/first place winner at Toronto Film Festival
Prologue Films (title design)
Rezn8
Univision

Television Commercial Production
Johnson & Murphy Advertising
Mike Young Productions (Day's World television series)

Multimedia, etc.
Cre8ive
Octopus Creations
Von Dutch Fashions (advertising art director)
Visual Effects Society