Events
  • Daniel Mendel-Black has exhibited widely in the U.S. and abroad. Recent shows include Pretty Lips Are Red at China Art Objects Galleries in Los Angeles, and André Butzer, Marcel Hüppauff, Daniel Mendel-Black, Philipp Schwalb at Galerie Bernd Kugler in Innsbruck, Austria. Mendel-Black’s work is represented in a number of public collections.

  • Tim Walsh, is the inventor of the board game Blurt!, which sold more than a milion copies. Tim has lincesned toy and game concepts to Hasbro, Mattel, Brio, Educational Insights, Imagine Entertaiment, and others. Be inspired and entertained by the stories behind the creation of blockbuster toys and games.

     

  • Tim Davis's wry photographs find the sublime in the quotidian. Whether shooting an abandoned pair of sneakers, the streets of a nameless suburb, or the corner of a framed painting in a museum, Davis captures the peripheral, everyday beauty of our daily life.

  • James Hannaham

    Jan 25| Lectures
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    James Hannaham is the author of the novels Delicious Foods, which won the 2016 PEN/Faulkner Award, and God Says No, a Stonewall Honor Book and a Lambda Literary Award finalist.

  • Opening Reception and Acoustic Event: “Tuning the Room” lead by Gregory Lenczycki and Ken Goerres.

     

     



     

  • The measure and alterations of Craycroft’s “room tuning” are framed in relation to its setting within the art gallery of an art school. In the wake of the U.S. presidential election, and in anticipation of the exhibition runtime falling during the first months of the new administration, Tuning the Room is a proposal to pay attention to the role that art and art education play in how voices are heard.

  • Born in St. Louis, MO Lives and works in New York, NY EDUCATION 2001 MFA, Pratt Institute, Brooklyn, NY 1995 BA, Macalester College, St. Paul, MN 1994 Studio Art Center International, Florence, Italy SOLO EXHIBITIONS 2010 Stateside, ACME., Los Angeles, CA 2009 Underwear City, Rodolphe Janssen Gallery, Brussels, Belgium 2008 Sock City, CRG Gallery, NY.

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Continuing Education Course



Video Editing I


This hands-on course provides a strong introduction and foundation in nonlinear video editing skills and techniques. Editing software such as Final Cut Pro is used to create projects that focus on continuity, screen direction, and narrative clarity. Technical topics covered include: capturing and logging, organizing workflow, building rough cuts by working with timelines and clips, refining rough cuts through the use of trimming, refining edit points, and applying transitions. Working in small teams, the class’s primary project is a short narrative silent video, which is then used as the basis to explore editing approaches and techniques. Using the same footage, each student creates their own edit of the narrative, refining and focusing it over the course of the term. Hands-on tutorials reinforce technical editing concepts introduced in lecture and demonstrations. Films and videos that demonstrate key concepts from lecture material are screened and discussed. Students also learn basic terminology and receive an overview of career options in the editing field.

Prerequisite: XILU5019 Storyboarding for Animation & Film; XDMA9145 Digital Storytelling; XDMA9151 Video Production: Camera, Lighting, & Sound

First Class Materials: External Key drive


There are no sections for this course for this semester.
Course Details
Course Code: XDMA9152
Meetings: 10
Credit Hours: 1
Lab:
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