Events
  • Tim Walsh, is the inventor of the board game Blurt!, which sold more than a milion copies. Tim has lincesned toy and game concepts to Hasbro, Mattel, Brio, Educational Insights, Imagine Entertaiment, and others. Be inspired and entertained by the stories behind the creation of blockbuster toys and games.

     

  • Todd Bradford Richmond presents a solo exhibition of new paintings and installation for his Graduate Thesis at The Bolsky Gallery, Otis College of Art & Design, on view January 22 to February 1, 2017 (closes at 12noon on Feb 1). There will be an artist reception on Saturday, January 28, 2-6pm.

  • Tim Davis's wry photographs find the sublime in the quotidian. Whether shooting an abandoned pair of sneakers, the streets of a nameless suburb, or the corner of a framed painting in a museum, Davis captures the peripheral, everyday beauty of our daily life.

  • Otis College of Art and Design and The Art and Design Department at CSUDH will be partnering to bring two Ceramics Artist, Diego Romero ('90) and Michael Sherrill to give a guest lecture and workshop demonstration to take place at both campuses in conjunction with the 73rd Scripps Ceramic Annua, curated by Joan Takayama-Ogawa (Otis College Faculty member).

  • Workshop at Otis College campus with ceramic artist, Michael Sherrill.

  • James Hannaham

    Jan 25| Lectures
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    James Hannaham is the author of the novels Delicious Foods, which won the 2016 PEN/Faulkner Award, and God Says No, a Stonewall Honor Book and a Lambda Literary Award finalist.

  • The Rodina will present Designing the Leadership, a workshop on action, graphic design and critical thinking. The Rodina was founded in 2011 by Czech-born, Amsterdam-based designers Tereza and Vit Ruller. The studio specialises in video, interactive, installations and visual identities. 

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Continuing Education Course



User Experience Design (online)


“I’m a Mac…” “I’m a PC…” Apple’s advertising campaign has become a classic example of the difference between Apple and Microsoft. In these advertisements, Apple appeared young, cool, and hip, while Microsoft appeared un-hip, overweight, and difficult to interact with. These ads were humorous, but at the core of this depiction was Apple’s focus on the user’s experience. At the time, PCs were less than attractive and almost required a computer science degree to use. On the other hand, “Macs” came in appealing colors and were “easy to use” right out of the box. User experience design, now known as UED, is the control over the flow of interaction between the user and an application. UED exists at the crossroads of graphic design, product design, information design, and product development. In this course, students explore theories in usability, information architecture, and information organization. The goal is for students to learn how to apply these principles to create friendly, elegant designs that take complex processes and organize them into interfaces that users can immediately understand. Please note: Course takes place completely online in an asynchronous environment. Material will be uploaded weekly on Tuesday evenings, 7:00pm (Pacific Time). Login information will be forwarded following student registration. Enrollment deadline: Monday, 5/26/14.

Prerequisites: None

Prerequisite: None

First class materials: External USB Drive


There are no sections for this course for this semester.
Course Details
Course Code: XDMA9125
Meetings: 10
Credit Hours: 1
Lab:
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