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  • View work by the next generation of creative professionals in

    Architecture/Landscape/Interiors
    Communication Arts: Advertising Design, Graphic Design, Illustration
    Digital Media: Animation, Game & Entertainment Design, Motion Design
    Fashion Design: Costume Design
    Fine Arts: Painting, Photography, Sculpture/New Genres
    Product Design
    Toy Design

    Graduate Fine Arts

  • Welcome to I Hope the Wind Don’t Blow, a look into the nine month process of interactions between a graduate class of eight students of Otis College of Art and Design Graduate Program in Public Practice, and the communities of Sun Village, Littlerock and surrounding areas of Antelope Valley. The presentation begins with a public reception Saturday, May 9, 6-8pm. 
     
  • View work by the next generation of creative professionals in

    Architecture/Landscape/Interiors
    Communication Arts: Advertising Design, Graphic Design, Illustration
    Digital Media: Animation, Game & Entertainment Design, Motion Design
    Fashion Design: Costume Design
    Fine Arts: Painting, Photography, Sculpture/New Genres
    Product Design
    Toy Design

    Graduate Fine Arts

  • CLASS OF 2015 COMMENCEMENT!

    The 2015 Otis Commencement Exercises is scheduled for Sunday, May 10,  2015. The ceremony will be be held at 3:00pm locally at Westchester Park, due to limited space available on campus as a result of the Campus expansion project. More details on Commencment will be emailed to students during the Spring 2015 semester. Please save the date for commencment.

    For questions or comment related to ALL commencement related matters, please contact Mike Luna, Director of Student Activities at (310) 846-2595.

O-Tube

Continuing Education Course

SEM: 41


User Experience Design (online)


“I’m a Mac…” “I’m a PC…” Apple’s advertising campaign has become a classic example of the difference between Apple and Microsoft. In these advertisements, Apple appeared young, cool, and hip, while Microsoft appeared un-hip, overweight, and difficult to interact with. These ads were humorous, but at the core of this depiction was Apple’s focus on the user’s experience. At the time, PCs were less than attractive and almost required a computer science degree to use. On the other hand, “Macs” came in appealing colors and were “easy to use” right out of the box. User experience design, now known as UED, is the control over the flow of interaction between the user and an application. UED exists at the crossroads of graphic design, product design, information design, and product development. In this course, students explore theories in usability, information architecture, and information organization. The goal is for students to learn how to apply these principles to create friendly, elegant designs that take complex processes and organize them into interfaces that users can immediately understand. Please note: Course takes place completely online in an asynchronous environment. Material will be uploaded weekly on Tuesday evenings, 7:00pm (Pacific Time). Login information will be forwarded following student registration. Enrollment deadline: Monday, 5/26/14.

Prerequisites: None

Prerequisite: None

First class materials: External USB Drive


There are no sections for this course for this semester.
Course Details
Course Code: XDMA9125
Meetings: 10
Credit Hours: 1
Lab:
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