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  • View work by the next generation of creative professionals in

    Architecture/Landscape/Interiors
    Communication Arts: Advertising Design, Graphic Design, Illustration
    Digital Media: Animation, Game & Entertainment Design, Motion Design
    Fashion Design: Costume Design
    Fine Arts: Painting, Photography, Sculpture/New Genres
    Product Design
    Toy Design

    Graduate Fine Arts

  • Welcome to I Hope the Wind Don’t Blow, a look into the nine month process of interactions between a graduate class of eight students of Otis College of Art and Design Graduate Program in Public Practice, and the communities of Sun Village, Littlerock and surrounding areas of Antelope Valley. The presentation begins with a public reception Saturday, May 9, 6-8pm. 
     
  • View work by the next generation of creative professionals in

    Architecture/Landscape/Interiors
    Communication Arts: Advertising Design, Graphic Design, Illustration
    Digital Media: Animation, Game & Entertainment Design, Motion Design
    Fashion Design: Costume Design
    Fine Arts: Painting, Photography, Sculpture/New Genres
    Product Design
    Toy Design

    Graduate Fine Arts

  • CLASS OF 2015 COMMENCEMENT!

    The 2015 Otis Commencement Exercises is scheduled for Sunday, May 10,  2015. The ceremony will be be held at 3:00pm locally at Westchester Park, due to limited space available on campus as a result of the Campus expansion project. More details on Commencment will be emailed to students during the Spring 2015 semester. Please save the date for commencment.

    For questions or comment related to ALL commencement related matters, please contact Mike Luna, Director of Student Activities at (310) 846-2595.

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Continuing Education Course

SEM: 41


Storyboarding for Film and Animation


Storyboards help the designer, art director, producer, director, and client visualize a finished work. This course concentrates on translating a concept, idea, image or story into a sequenced visual format. Course explores how to create storyboards for advertising, feature films, television, animation, and game design. Includes step-by-step instruction from developing characters and backgrounds, to producing a final storyboard. Emphasis is on concept development and storytelling.

Prerequisite: Drawing and Composition, or equivalent knowledge.

First class materials: 14"x17" layout bond paper pad, 2H, HB, 2B pencil, black fine point, medium point and broad-tip markers. List of additional materials to be provided at first class meeting.


There are no sections for this course for this semester.
Course Details
Course Code: XILU5019
Meetings: 10
Credit Hours: 1
Lab:
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