- Architecture / Landscape / Interiors
- Advertising Design
- Graphic Design
- Digital Media
- Fashion Design
- Sculpture/New Genres
- Product Design
- Toy Design
- Foundation (first year)
- Creative Action
- Liberal Arts and Sciences
- Graduate Fine Arts
- Graduate Graphic Design
- Graduate Public Practice
- Graduate Writing
- Current Courses
- Certificate Programs
- Faculty Biographies
- Alphabetical Listing
- Otis Art Tours
- Summer of Art
- College Preparation
- Young Artists Workshops
Last day of fall semester classes.
Have a great break!
Spring semester classes begin on Jan 13, 2014.
All locations are closed for the winter holiday from December 19 - January 1. Administrative offices open on Jan. 2. Classes begin on January 13.
Sign up for Continuing Education courses with the early bird discount at the Spring 2014 Open House. Classes begin Feb 1.
Tour the campus, meet instructors, attend workshops from 1-3 pm.
Free parking off La Tijera
Google Map link
Spring semester classes begin today and end on May 6
No classes in obervance of Martin Luther King Holiday
Binding Desire: Unfolding Artists Books is a group exhibition featuring approximately 120 works from OTIS Millard Sheets Library’s Special Collection of 2,100 artists books dating from the 1960s to the present. The Otis Artists’ Book Collection is one of the largest in Southern California.
Opening Reception for Binding Desire: Unfolding Artists Books.
This course may be taken in either fall or spring semester.
Students may select from the following LAS Natural Science Courses listed below:
Social ScienceSSCI210 — 3 creditsToy Design and the ACT Program offer Social Science courses that are specific to their curricula. All other majors choose one course from the following offerings:Engaging CulturesSSCI210 — 3 creditsIdeas regarding the taking, owning, or occupying of space by different cultural groups are discussed. This course addresses theories about permanent, ephemeral, and existential cultural spaces in art and culture. Field exposure and field trips are included. There will be a number of different topics explored as designated by theme.Cultural AnthropologySSCI210 — 3 creditsThis introductory social science course is a tool kit for looking at universal patterns and infinite variations of the human response. Course objectives are to introduce students to contemporary theories of anthropology, including Marxist, feminist, critical, and aesthetic points of view, and to prepare them for field research.The Origins of African American MusicSSCI210 — 3 creditsFrom its earliest forms to today’s top ten, this course examines African American popular music in terms of its social and cultural significance. The main goal is to foster an understanding of how social conditions and music intersect in African American communities.Science Fiction in Literature, Film, and CultureSSCI210 — 3 creditsScience fiction stories, novels, and films are perused and analyzed to understand their influences and development. Science fiction inspired culture groups, their behaviors, and materials are discussed. The course emphasizes various perspectives regarding media and popular culture and their symbiotic relationships with culture and traditional folklore.Video Game History and CultureSSCI210 — 3 creditsThe course examines the world of computer and video games through a sociocultural lens. From the earliest experiments to the current hot sellers, including all major game genres and platforms, students delve into the images, symbolism, and narratives that shape the video game universe and captivate its visitors.The Creative ProcessSSCI210 — 3 creditsThis course introduces students to interdisciplinary theories of creativity. Students examine the lives of highly innovative thinkers to determine individual traits and environmental conditions that stimulate groundbreaking work, while gaining practical experience generating ideas in group and individual settings through in-class exercises and outside assignments.Child PsychologySSCI211 — 3 creditsA comprehensive overview of child development from conception to adolescence, including developmental stages, critical periods, effects of early stimulation, environmental enrichment, and how to apply this information when designing children’s toys, books, games, products, and entertainment. Special attention is given to toy design issues of aesthetics, safety, age-relevance, sociocultural parameters, marketability, and characteristics of successful toys.Required for Toy Design majors.Introduction to PsychologySSCI210 — 3 creditsThis class will provide a foundation for understanding theories and basic concepts in psychology. The course will increase comprehension of the various applications of psychology to everyday life.