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Events
  • Ludovic Balland Typography Cabinet is a graphic design studio established in 2004 by Ludovic Balland. The studio focuses on book and editorial design, as well as new visual identities for international brands and cultural institutions.

     

    www.ludovic-balland.ch

    www.dar-news.com

  • Amy Adler

    Feb 03| Lectures
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    Amy Adler graduated from Cooper Union and received an MFA in Visual Art from UCLA and an MFA in Cinematic Arts from USC. She has had one person shows at the Museum of Contemporary Art Los Angeles, the Museum of Contemporary Art San Diego and The Aspen Art Museum as well as galleries worldwide. 
     
  • Walk-thru the exhibition Shhhh led by the artist Angie Bray. Gain insight into Bray's work and to the exhibition, and hear about her process, materials, and philosophies on art-making and on quieting, listening, and looking.

  • Alex Israel

    Feb 10| Lectures
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    The work of Alex Israel is deeply entwined with his hometown of Los Angeles. The artist creates art that riffs on Hollywood culture and the cult of celebrity. His first major body of work consisted of rented studio props, transformed into readymades by their placement in the gallery—some blatantly obvious in their artificiality. He gave celebrities the same treatment in the video series “As It Lays”, video portraits based on campy TV talk shows.
  • Menno Cruijsen, Lava Design
    February 12, 12:30-1:30, Ahmanson 6th floor

    Lava was founded in 1990 by creative director Hans Wolbers (the Netherlands, 1965). The current team consists of 10 talented designers and three projectmanagers. The agency is focused on creative strategy, editorial design and dynamic identities.

    http://www.lava.nl

  • MAKING SENSE / Thesis Exhibition 



    Exhibition, February 16 - 21, 2015 

    Reception, February  19, 4:00 - 10:00pm
 

    
Map of Location

     

    

Website: www.rachelwolfe.com | Blog: howlya.tumblr.com

  • Fiona Connor

    Feb 17| Lectures
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    Auckland artist Fiona Connor is currently based in Los Angeles, where she graduated with a Master of Fine Arts from CalArts.
     

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Social Science

Social Science
SSCI210

See LAS department for course offerings.

Examples from previous courses listed below:

Social Science
SSCI210 — 3 credits

Toy Design and the ACT Program offer Social Science courses that are specific to their curricula. All other majors choose one course from the following offerings:

Engaging Cultures
SSCI210 — 3 credits
Ideas regarding the taking, owning, or occupying of space by different cultural groups are discussed. This course addresses theories about permanent, ephemeral, and existential cultural spaces in art and culture. Field exposure and field trips are included. There will be a number of different topics explored as designated by theme.

Cultural Anthropology
SSCI210 — 3 credits
This introductory social science course is a tool kit for looking at universal patterns and infinite variations of the human response. Course objectives are to introduce students to contemporary theories of anthropology, including Marxist, feminist, critical, and aesthetic points of view, and to prepare them for field research.

The Origins of African American Music
SSCI210 — 3 credits
From its earliest forms to today’s top ten, this course examines African American popular music in terms of its social and cultural significance. The main goal is to foster an understanding of how social conditions and music intersect in African American communities.

Science Fiction in Literature, Film, and Culture
SSCI210 — 3 credits
Science fiction stories, novels, and films are perused and analyzed to understand their influences and development. Science fiction inspired culture groups, their behaviors, and materials are discussed. The course emphasizes various perspectives regarding media and popular culture and their symbiotic relationships with culture and traditional folklore.

Video Game History and Culture
SSCI210 — 3 credits
The course examines the world of computer and video games through a sociocultural lens. From the earliest experiments to the current hot sellers, including all major game genres and platforms, students delve into the images, symbolism, and narratives that shape the video game universe and captivate its visitors.

The Creative Process
SSCI210 — 3 credits
This course introduces students to interdisciplinary theories of creativity. Students examine the lives of highly innovative thinkers to determine individual traits and environmental conditions that stimulate groundbreaking work, while gaining practical experience generating ideas in group and individual settings through in-class exercises and outside assignments.

Child Psychology
SSCI211 — 3 credits
A comprehensive overview of child development from conception to adolescence, including developmental stages, critical periods, effects of early stimulation, environmental enrichment, and how to apply this information when designing children’s toys, books, games, products, and entertainment. Special attention is given to toy design issues of aesthetics, safety, age-relevance, sociocultural parameters, marketability, and characteristics of successful toys.
Required for Toy Design majors.

Introduction to Psychology
SSCI210 — 3 credits
This class will provide a foundation for understanding theories and basic concepts in psychology. The course will increase comprehension of the various applications of psychology to everyday life.