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Architecture/Landscape/Interiors lecture by architect Mark Rios

The Architecture/Landscape/Interiors Department at Otis College of Art and Design is pleased to announce a lecture by
Mark Rios, Founding Principal of RIOS CLEMENTI HALE STUDIOS, Los Angeles.

Thursday, November 7, 2013.

The lecture will begin at 7:00 PM in the Forum, Ground Floor, Kathleen Ahmanson Hall, Elaine and Bram Goldsmith Campus
Otis College of Art and Design
9045 Lincoln Boulevard, Los Angeles, 90045

Maps and Parking

Lighting Fundamentals

The basic design and technical requirements of lighting systems are introduced with an emphasis on commercial and entertainment applications.

Prerequisite: ARLI250 Studio I, or equivalent

Studio Electives

Students may select from a wide rage of studio elective courses within or outside of their department or major. See The Hoot (Otis Course Catalog) for course descriptions.

Presentation Techniques

Comprehensive presentations of selected studio projects are designed and produced for display and/ or public presentation.

Co-requisite: Concurrent enrollment in ARLI462 Constructions.

Studio III/IV

 

Studio III: Interior/Display/Exchange

ARLI350    5 credits

Design theory, process, and interior technologies are applied to two different projects that address non-residential interiors, such as restaurants, stores, spas, exhibits, entertainment, meeting venues, etc. Prerequisites: ARLI252 Studio II, ARLI270 Digital Media I, ARLI261 Technologies + Ecologies II

 

Studio IV: Private/Interior Architecture

ARLI353   5 credits

Digital Media II-A, II-B

 

Digital Media II-A: Digital Translations (ARLI271)

Computer-aided drafting (CAD) is introduced and practiced through the production of presentation quality drawings of Studio I projects.

Co-requisite: concurrent enrollment in ARLI250 Studio I

 

Digital Media II-B: Digital Modeling, Rendering and Fabrication (ARLI273)

Digital modeling, rendering, and fabrication techniques are introduced and practiced.

Prerequisite: ARLI250 Studio I

Studio I/II

Studio I: Scale/Structure/Circulation Formal design strategies, three-dimensional modeling in varied physical media, and the graphic tools and language of architecture are introduced and practiced. Field conditions, movement, and events are emphasized through projects progressing from abstract compositions to a minimal program of inhabitation.

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