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Events
  • Charlotte Cotton

    “Photography is Magic!”

     

  • Lucy Orta (b. Sutton Coldfield, UK, 1966) and Jorge Orta (b. Rosario, Argentina, 1953) founded Studio Orta in 1991. Lucy + Jorge Orta’s collaborative practice focuses on the social and ecological factors of environmental sustainability to realise major bodies of work employing drawing, sculpture, installation, object making, couture, painting and silkscreen printing, as well staging workshops, ephemeral interventions and performances.

  • Otis Community Banquet

    Oct 22| Special Event
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    In conjunction with the exhibition Food - Water - Life / Lucy + Jorge Orta
    Wednesday, October 22 | Bobrow Green
    11:30am – 12:30pm: Banquet for participating classes
    12:30 – 1:15pm: Open to Otis Community to view class projects created for Banquet, and sample soup and fruit-infused water

  • Graduate Fine Arts, Visiting Artist Lecture Series presents artists Lucy + Jorge Orta.

    Thursday, October 23rd, 10am

    Graduate Studios: 10455 Jefferson Blvd Culver City CA 90230

  • Artists Lucy + Jorge Orta in conversation with the curators Ginger Gregg Duggan and Judith Hoos Fox of the traveling exhibition Food - Water - Life / Lucy + Jorge Orta. The conversation is followed by a reception. Food - Water - Life / Lucy + Jorge Orta is on view in the Ben Maltz Gallery through December 6, 2014.

  • JP Munro

    Oct 28| Lectures
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    Born 1975, Inglewood, CA. Lives and works in Los Angeles, CA.

    chinaartobjects.com/artists/jp-munro/

  • Minor Declaration

    Oct 29| Student Event
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    Highly Recommended for Sophomores

O-Tube

Digital Media

Visual Effects I/II

Learn the methods for traditional visual effects. Morphing, resolution and resolution matching, working with layers, and wire removal are covered in the first semester. In the second semester, students use compositing techniques and effects to weave synthetic objects and characters into digital scenes.

 

Advanced Visual Effects

DGMD331    3 credits

This class will cover the 3D interface in Nuke, some effects animation, 3D Camera Projection in Maya, and the creation of Stereoscopy.

 

Advanced 3D Animation

Bringing a character to life implies more than simply making an object move. Expression, gesture, appearance, and reaction/response are all determined by personality and psychology. This course examines the traditional skills 2D animators have long used to create life-like characters, and reveals the computer-generated techniques that are available today.

3D Modeling and Animation

Having learned the basics, students now explore methods that give life to the models they create or adapt from the College’s extensive library. Animators and modelers learn about the uses and constraints applicable to 3D in films, television, and video games.

Media in Motion III/IV

The art and design of motion graphics is investigated in depth. Students explore the world of broadcast design, and the use of motion graphics for a variety of purposes.

Sophomore Studio Electives

 

Students select 2 units in the Fall Semester and 2 units in the Spring Semester.

 

Students may select from a wide range of studio elective courses listed below:

 

Drawing Fantastic: The Creative Figure

DGMD 230    2 credits

Los Angeles’ top models are presented in dynamic poses. The sessions are theme oriented with an emphasis on story and action

 

Drawing the Fantastic for Films and Video

DGMD231    2 credits

Concept Development & Creativity

Students learn to apply research, critical analysis, brainstorming and improvisational techniques in order to create ideas for effective storytelling and communication, through motion graphics and animation.

Type and Design Fundamentals

Students learn to use typography effectively as a design element and how to control the details of its use, both hallmarks of good designers. Design principles learned in the foundation year are reviewed as knowledge and experience in this area is extended.

This course may be susbstituted with Drawing the Fantastic for Films & TV (DGMD230)

Drawing the Fantastic for Films & TV

Los Angeles’ top models are presented in dynamic poses. The sessions are theme oriented with an emphasis on story and action.

This course may be substituted with Type and Design Fundamentals (DGMD340)

Studio Visits

Students research and visit various video game developers, special effects houses, post-production facilities, film and TV Studios, independent design houses, and freelancers, as an exposure to the positions available in the industry and the different cultures of these companies.

Perspectives in Stories, Technologies & Design

Lectures explore all aspects of design, technology, and the nature of the industries utilizing digital media, as well as an introduction to the occupations involved in these fields.

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