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Events
  • Lucy Orta (b. Sutton Coldfield, UK, 1966) and Jorge Orta (b. Rosario, Argentina, 1953) founded Studio Orta in 1991. Lucy + Jorge Orta’s collaborative practice focuses on the social and ecological factors of environmental sustainability to realise major bodies of work employing drawing, sculpture, installation, object making, couture, painting and silkscreen printing, as well staging workshops, ephemeral interventions and performances.

  • Otis Community Banquet

    Oct 22| Special Event
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    In conjunction with the exhibition Food - Water - Life / Lucy + Jorge Orta
    Wednesday, October 22 | Bobrow Green
    11:30am – 12:30pm: Banquet for participating classes
    12:30 – 1:15pm: Open to Otis Community to view class projects created for Banquet, and sample soup and fruit-infused water

  • Graduate Fine Arts, Visiting Artist Lecture Series presents artists Lucy + Jorge Orta.

    Thursday, October 23rd, 10am

    Graduate Studios: 10455 Jefferson Blvd Culver City CA 90230

  • Artists Lucy + Jorge Orta in conversation with the curators Ginger Gregg Duggan and Judith Hoos Fox of the traveling exhibition Food - Water - Life / Lucy + Jorge Orta. The conversation is followed by a reception. Food - Water - Life / Lucy + Jorge Orta is on view in the Ben Maltz Gallery through December 6, 2014.

  • JP Munro

    Oct 28| Lectures
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    Born 1975, Inglewood, CA. Lives and works in Los Angeles, CA.

    chinaartobjects.com/artists/jp-munro/

  • Minor Declaration

    Oct 29| Student Event
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    Highly Recommended for Sophomores

  • Rob Spillman

    Oct 29| Lectures
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    Rob Spillman is Editor and co-founder of Tin House, which has been honored in Best American Stories, Best American Essays, Best American Poetry, O’Henry Prize Stories, the Pushcart Prize Anthology and numerous other anthologies. He is also Executive Editor of Tin House Books and co-founder of the Tin House Literary Festival. His writing has appeared in BookForum, the Boston Review, Connoisseur, Details, GQ, Nerve, the New York Times Book Review, Rolling Stone, Salon, Spin, Sports Illustrated, Time, Vanity Fair, Vogue, and elsewhere.

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Toy Design student experience

Sep 13, 2013
Nick Hayes
Spotlight Category: College
My experiences in Toy Design

- Nick Hayes, Game Designer at SpinMaster

I was 30 years old, married with one kid, and had just about finished six years in the Army when I realized what I wanted to do when I grew up. I wanted to design tabletop games. I had spent my entire childhood surrounded with games, playing and designing them. By my mid-twenties I had forgotten about my passion for games, but it was coming back in a big way. After years of doing what was necessary to get by, it was high time to start doing what I wanted. Time to get that dream job. So I began to research what it would take to become a toy or game designer. I eventually learned about Otis College of Art and Design in Los Angeles, one of only two schools that offers a bachelor’s degree in Toy Design (the other is the Fashion Institute of Technology in NYC). As soon as Uncle Sam let me loose, I moved the wife and kid to LA and registered for classes. That was four years ago. My time at Otis just ended this year and I’d like to tell you about the experience.

The Toy Design program at Otis is absolutely fantastic. Over the last four years I designed action figures, vehicles, plush, preschool toys, board games, and fashion dolls. I learned model making, package design, marketing, juvenile anatomy, child psychology, and game theory. I spent countless hours every semester developing my drawing skills. I learned 3D modeling. I improved my speaking and presentation skills by regularly presenting toy concepts to classmates and faculty. I was surrounded by like-minded, enthusiastic, and extremely talented people who kept me going when the sun was just beginning to peek over the horizon and I still hadn’t finished rendering my last few drawings.

But the experience was much more than just what I did. The curriculum and faculty made up the rest of it. Every single Otis Toy Design faculty member, from the part-time lecturers to the chair of the department, is either currently working in the toy industry or a toy industry veteran. Some of them are true veterans, designers who made the toys I played with as a child (and believe me, it was awesome getting to meet and learn from these guys). This means that every class is borne from first-hand knowledge of the day-to-day business at places like Mattel, Hasbro and others. This isn't theory, this is the real deal. And I wouldn't have known that if the Toy Design department hadn't bent over backwards to make sure every student in my class had an internship at a major toy company. I took an internship at Spin Master right after my sophomore year, and that experience more than any other made me realize that toy design is probably the best career out there. I would even go as far as to call it the bee’s knees.

So where am I now? I finally got that college degree (and two more kids). But best of all, I just accepted an offer as a game designer at Spin Master. That’s right, I landed my dream job. And I can tell you right now, I wouldn't be here today if it wasn't for those stellar four years at Otis.

 

Orginal article posted at Chitag.com, May 25, 2013.

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