I am a Game Design major with a minor in Creative Writing. I love creating 3D characters and environments within a larger world and detailing the circumstances in which they are in.
Turnarounds of Reilly Foghammer. Reilly Foghammer is a dwarf who is looking to uncover the arcane secrets of the world. Modeled in Zbrush.
Turnarounds of Myra von Keilan. Myra is a royal guard who is looking into the murder of the Empress. Modeled in Zbrush.
Detail of Reilly Foghammer.
Detail 2 of Reilly Foghammer.
Detail of Myra von Keilan.
Detail 2 of Myra von Keilan.
The Archanist's Temple. Rendered in Unreal, modeled in Maya and Zbrush, and textured in Substance Painter and Designer.
Hallway of the Archanist's Temple. Modular construction built in Maya. Trim texture created in Maya, Zbrush, and Substance Painter. Flooring created in Substance Designer.
Trim texture created in Maya, Zbrush, and Substance Painter.
Tiling marble floor texture. Created in Substance Designer.