Hello! I’m Christian Fullner and I am an effects artist and compositor based in Los Angeles. I graduate from Otis College of Art and Design in May 2020 with a Bachelors of Fine Arts in Digital Media, specializing in Game and Entertainment, with a focus on vfx and compositing. I am highly experienced in the Adobe Creative Cloud (After Effects, Photoshop, Illustrator, InDesign) as well as Nuke and Maya, and have started to dip my toes into Substance Painter. During my time at Otis, I developed a deep interest in compositing when a patient and devoted professor showed me the tools and flow needed to get the job done. I am excited to be part of a close knit team that strives for meaningful stories through engaging visuals. My passion for making music and drawing morphed into an infatuation for CG and compositing. I’m a perpetual student, learning and expanding my horizons in the visual field. I am inspired by music, food, environment, and the wonderful characters I meet.
A quick test of Phoenix FD for Maya. Simple hallway track and comp in Nuke.
A group project between me and Justin. He modeled and textured, and also did some compositing. I composited in After Effects and animated in Maya.
I turned a day shot into night, composited in Nuke.
This is what shin splints feel like. Replaced my legs with pegs. I modeled/animated the pegs in Maya, textured the wood in Substance Painter and composited the shot in Nuke.