Concept Artist, Sony Santa Monica
Former concept artist, Red Engine Studios, Psyop, BLT & Assocs
BA UC Santa Cruz
Designer, animator, compositor, effects director
Clients include NFL, Sony, FOX, Troika, FX, mOcean
Former Senior Designer, Belief
Emmy Awards 2000, 2006
Studied at Cal Arts
Director and Storyboard Artist
Former Story Artist for Paramount Pictures, DreamWorks, Scott Free, and Pixar on features such as Brave, Monsters University, How to Train Your Dragon TV
Attended Academy of Art Coll. with concentration in animation
Animation and Cinematic Director at Electronic Arts for "Medal of Honor" series, "Tiberium," and "Knock Out Kings"
Author, Gnomon instructional DVD “Animation for Games with Robert Coddington"
AS Edmonds Comm Coll.
Senior Cinematics and Gameplay Animator, Sony Computer Entertainment America, Santa Monica
Former Lead Animator, Obsidian Entertainment; Animator, Midway Games
Attended Center for Creative Studies
Freelance toy and entertainment designer: Owner, Eunique Design Services
Concept design illustrator for Mainframe Entertainment on CG cartoons shows "Reboot," "Beast Wars," "Weird-Oh's"
Product concept designer for Kenner Toys/Hasbro Toy Group for boy action properties such as G.I. Joe, Jurassic Park, Microverse, and Superman
BFA UCLA (Theater, Film and TV)
Writer and producer with an extensive background in filmmaking and design.
Five educational films, including the 1st Annual Student Academy Award winning animated documentary, "Anti-Matter”.
Design director for CBS Entertainment, senior art director for Novocom
Clients: CBS, NBC, RTL Germany, BskyB in the UK, Star TV, Channel Corp in Saudi Arabia, and Channels 5, 8, and 12 in Singapore
BFA Rochester Inst of Tech.
Executive Creative Director and Managing Partner, Engine Co. 4 for clients such as Walt Disney Co., DeNA, Ubisoft, EA/PopCap Games
Former VP, Creative Development, THQ; Creative Director, Microsoft Life Labs, Microsoft Surface; Senior Art Director, Microsoft Game Studios; Consultant, Immaginare; Head of Visual Development, Electronic Arts World Wide Studios
Pam Hogarth, Conduit, has over 30 years in the world of visual effects, most of which have been in education for digital production doing career guidance, placement, marketing, publicity, and administration. In 2015 she cofounded Eido, a training company that facilitated training for IATSE creative guilds. In 2017 Pam and her partner successfully sold Eido.
BFA Art Center
Graphic Designer for OPI Products
Freelance designer, Royale; Art Director, Durso Design; Graphic Designer, Sebastian International; Freelance designer, Praxis fur al Kommunikation, Motion Theory
Founding member, Glitch City digital artist coop
Former partner in Three Legged Legs, with two Digital Media alumni
Produces visual effects projects and animations.
Kory C Jones
Executive Producer, Creative Director, and Co-Founder of Reality Check Studio in Hollywood, a company that develops innovative graphics, games, animation, visual effects, websites, and interactive projects. Visual effects and animation credits include "Star Wars Episode 1," "Behind Enemy Lines," "Spiderman II," "The Messengers," "The Grudge 2," "Harold and Kumar Go To White Castle," "Jersey Girl," "The Grudge," and "Titan A.E." Other projects include the redesign of ESPN's in game graphics for NFL, NBA, MLB, College Football and College Hoops, CBS Sports, NFL Networks, CCTV China and Sky Italia.
Lecturer, Co-Founder of Red Engine Studios. Attended Pasadena Art Center College of Design. Has 8 years of experience working on feature animation, themed entertainment, video games, and live action films. He has worked with companies such as Dreamworks, Universal, Disney, and Marvel on projects such as Transformers: RoTF, Tron Legacy, and Teenage Mutant Ninja Turtles. He is a member of the local 800 Art Directors Guild.
BS (Advertising) Univ. of FL
Senior Environment Artist at Sony (SCEA) and Amaze Entertainment
Game Projects include: God of War III, X-Men Origins: Wolverine, Indiana Jones and the Staff of Kings, Call of Duty: Roads to Victory, and Pirates of the Caribbean 2:Dead Man's Chest
Cert. of Illustration, Ringling School
Visual/Digital Effects Supervisor, Commercial Director for Pixel Mechanix FX
Former Digital Effects Supervisor/Art Director, Rhythm & Hues; Computer Graphics Supervisor, MainFrame; 3D Effects Supervisor, DreamWorks
BA Hampshire Coll.
Executive Producer of feature films specializing in 3D stereographic film, visual effects, animation, live action, dance and concert
Executive producer, Walking With Dinosaurs 3D, Glee 3D The Concert Movie, Justin Bieber Never Say Never, Step Up 3D, The Surrogates, Step up 2 the Streets, Rocky & Bullwinkle
Former President, Morgan Creek Productions; Sr. VP, Paramount Pictures; Assistant Dean, Ringling Bros Clown College
Additional credits: Legally Blonde 2, Agent Cody Banks, and Married Life
Owner, Fat Kitties Productions, specializing in pre-production, visualization
Former Senior 3D Environment Artist, Electronic Arts; 3D Level Artist, BlackOps Entertainment; 3D environment Atist, Sony ExploraScience Museum, Beijing
Anartica Artist in Residence
3D Enviroment Artist
Public Relations, Walt Disney Interactive Media Group E3 Expo
Former Senior Environment Artist, Point of View; Electronic Arts, Sony Imageworks, Savage Entertainment, Inst for Creative Technologies
BA Cal St Northridge
Director of Education, 3ALITYTECHNICA, specializing in Stereoscopic 3D
Former Production Education Manager, Digital Domain; Manager of Training and Artist Development, Cinesite Visual Effects
Creative Director/Owner, Yankee Peddler
Freelance illustrator/animator for Blind, Exopolis, Bitstate, Inc/The Ebeling Group, Royale Inc
Clients include Fox Sports, Nickelodeon, Brkly, Fulltank, Convert, S/G Arts, Nylon
Work featured at Tribeca Film Festival, Sundance Film Festival, Slamdance Film Festival, Res Fest, IDN Magazine, BDA’s 20/120 Festival and One Dot Zero
President/Resource Strategist, StanleyVision
Fomer Senior Vice President of Creative Resources, Imageworks; Head of Digital Studio Operations, Digital Domain/Florida
Richard "R.T." Taylor
Computer Graphics & Technical Director
Clients: Alias|Wavefront, ILM, Rhythm and Hues, Sony, NASA, IBM, ABC, CBS, NBS, CBC, TF1, HBO, 20th Century Fox, Universal, Columbia, Paramount, Warner Bros., Technicolor, Exxon, ESSO, Chevrolet, Volkswagen, Ford, Kawasaki
Former Training Manager, Wavefront Technologies
Founding member, Visual Effects Society
BS Drexel Univ.
Executive Creative Director, Method Design. Former Creative Director, Vibe Creative/Greenhaus GFX
Awards: Finalist, main title design for The Avengers, SXSW Film Festival; Best Action Trailer for The Dark Knight, Golden Trailer Awards; Gold Medal ADDY Award for Theatrical Trailer, The Golden Compass
Post Production Supervisor, Blind
Clients include American Airlines, Directv, Honda, Showtime, Dunkin' Donuts, CBS, Fox Sports, McDonalds, THQ
Owner, ELEKTRASHOCK, specializing in realtime motion capture, character animation, and game engine display
Former Art director/graphic designer/illustrator for SoftImage; Demo Artist/Engineer for Special Projects, Disney Imagineering; Modeler/Animator/Motion Capture Specialist, Digital Domain; Director of Motion Capture, NVidia; Art Consultant, FXComposer/Collada project; Square: Art Director of Game Production/Director of Motion Capture Director
BFA/BA Univ. of Washington
Exhibitions: L.A. Center for DIgital Arts 9th Anniversary Exhib.; Art Inst of CA, San Diego; Escondido Municipal Gallery; MOCA Bonita Museum, San Diego; SIGGRAPH
Collections: Victoria and Albert Museum, London; State Museum Nokvorsibirsk, Russia. Featured in Art of the Digital Age, Painting: The DIgital RIver; Going Digital, The Computer in the Visual Arts
AWARDS/HONORS: Otis Faculty Development Grants: 2010-11, Fall 2007. Otis TLC Technology Grants: Spring 2007 and Virtual World Project
BFA Art Center
Creative Director/COO, Section Studios specializing in concept art, game development, VFX, and web design
Creative Director/COO, BLUECANVAS
Former concept artist for Fresh Paint, Liquid Entertainment, Psyop, Frank the Plumber, Epic Cycle Interactive
Profiled in Digital Art Masters, vol 5