- Architecture / Landscape / Interiors
- Advertising Design
- Graphic Design
- Digital Media
- Fashion Design
- Sculpture/New Genres
- Product Design
- Toy Design
- Foundation (first year)
- Creative Action
- Liberal Arts and Sciences
- Graduate Fine Arts
- Graduate Graphic Design
- Graduate Public Practice
- Graduate Writing
- Current Courses
- Certificate Programs
- Faculty Biographies
- Alphabetical Listing
- Otis Art Tours
- Summer of Art
- College Preparation
- Young Artists Workshops
Communication Arts presents a lecture by visiting artist Kevin Bradley of Church of Type.
Fine Arts presents Hannah Whitaker, a photographer who received her BA from Yale University and MFA from Bard College. She has been featured in numerous shows at Galerie Christophe Gaillard in Paris, Thierry Goldberg Gallery in New York City, Y Gallery in Queens, and Kumukumu Gallery in New York City.
Open to all. Series organized by Photography Director Soo Kim.
Architecture/Landscape/Interiors Department is pleased to announce the 2013-2014 DONGHIA DESIGNER-IN-RESIDENCE LECTURE by JOEP VAN LIESHOUT
07:00pm Open Seating 07:30pm Lecture 09:00pm Reception. This lecture and cocktail reception are free and open to the public.
Ahmanson Auditorium at THE MUSEUM OF CONTEMPORARY ART, LOS ANGELES 250 South Grand Avenue, Los Angeles, CA 90012
Graduate Fine Arts, Visiting Artist Lecture Series presents artist, Amir Fallah.
Thursday, March 13th 11:00am - 12:30pm
MFA Studio Building: 10455 Jefferson Blvd Culver City CA 90230
Andrew K. Currey
Graduate Fine Arts Thesis Exhibition
March 9 - March 13
Closing Reception: Thursday, March 13, 6pm - 9pm
Spring break through March 23
Digital Media students learn to communicate and tell stories through art, motion, and design.
In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.
Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.
Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.
GAME & ENTERTAINMENT DESIGN
In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.