Events
  • Mining fields like education, cinema, psychology, literature and art history Anna Craycroft examines cultural models for fostering individuality. Through drawings, paintings, videos, sculptures, furniture, installations, books, workshops, or curatorial projects she works thematically on a single thesis over a series of exhibitions.

  • In his lecture, Laurence Rickels reenters the exchange between Walter Benjamin and Alexander Mette, which led to Mette’s review of Ursprung des deutschen Trauerspiels in Imago and brought Benjamin to consider the clinical picture of schizophrenia, the topic of Mette’s dissertation-book, which he in turn reviewed.

  • Artist Anna Craycroft, of the current exhibition Tuning the Room in Ben Maltz Gallery, in discussion with artist and curator Micah Silver.

  • Emily Thorpe's art work addresses the twisting formation of memory through spatial relations and moments of domesticity. She will be presenting a solo exhibition for her Graduate Thesis at The Bolsky Gallery, Otis College of Art & Design, on view February 20 to February 25, 2017. There will be a closing reception on Saturday, February 25, 6-9pm.

  • Solmaz Sharif

    Mar 01| Lectures
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    Solmaz Sharif’s first collection, Look, was recently published by Graywolf Press and is a 2016 National Book Award finalist. Her poetry has appeared in the New Republic, Granta, Poetry, and other journals. Her first collection, Look, was recently published by Graywolf Press. A former Stegner Fellow, she is currently a lecturer at Stanford University and lives in the Bay Area.

  • Brendan Folwer was born 1978, Berkeley, California and lives and works in Los Angeles. His solo exhibitions include New Portraits (2017), Richard Telles Fine Art, Los Angeles, Portraits (2016), Mathew, New York and New Pictures, Six Sampler Works, and Benches (2015), Richard Telles Fine Art, Los Angeles.

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Digital Media

Digital Media students learn to communicate and tell stories through art, motion, and design.

In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).

ANIMATION

Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.

 
MOTION DESIGN

Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.

 

GAME & ENTERTAINMENT DESIGN

In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.