• Lecture takes place at 356 S. Mission Rd., co-presented with Ben Maltz Gallery in conjunction with the exhibition Polly Apfelbaum: Face (Geometry) (Naked) Eyes.

    New York-based critic and independent curator Bob Nickas presents his musings on one hundred paintings, choosing one from each year from 1915-2015.

  • Bob Nickas

    Oct 31| Lectures

    Bob Nickas is a critic and independent curator based in New York, having organized more than ninety exhibitions since 1984.
    He was Curatorial Advisor at P.S.1/MoMA in New York between 2004-07, where his exhibitions include: 
    Lee Lozano: Drawn From Life; 
    William Gedney—Christopher Wool: Into the Night; 
    Stephen Shore: American Surfaces; 
    Wolfgang Tillmans: Freedom From The Known. 

  • Looking at the recent works of Sebastian Stumpf one finds an interplay between performance and the recording of performance, between the execution of a physical act and the documentation of it by means of a camera. [He] operates in two distinct realms: in the empty spaces of contemporary art institutions and in urban settings with their preexisting orders. […] An inconspicuous architectural detail suddenly becomes the catalyst for a physical exploit…. The art gallery becomes a space for action.

  • Passionate Voices Expressed in Sound Bearing Plastic: An Evening with Collector Richard Shelton

  • Zackary Drucker is an independent artist, cultural producer, and trans woman who breaks down the way we think about gender, sexuality, and seeing. She has performed and exhibited her work internationally in museums, galleries, and film festivals including the Whitney Biennial 2014, MoMA PS1, Hammer Museum, Art Gallery of Ontario, MCA San Diego, and SF MoMA, among others. Drucker is an Emmy-nominated Producer for the docu-series This Is Me, as well as a Producer on Golden Globe and Emmy-winning Transparent.

  • Austin Young is from Reno, Nevada and currently lives and works in Los Angeles. The foundation of his career is from studying at Parsons in Paris. Early in his career, Austin transferred his interests from traditional portrait painting towards a long celebrated career in portrait photography. In many ways, Austin is more accurately described as an image-maker: his projects illustrate the sublime qualities of character that make celebrated people unique.

  • McFetridge is a artist based in Los Angeles California. Born in Canada, he was schooled at the Alberta College of Art and the California Institute of the Arts. He has exhibited his work in Los Angeles, Berlin, Paris, London, the Netherlands and Japan. Instinctively ignoring creative boundaries McFetridge is a truely multidisciplinary artist, ‘an all round visual auteur’. From poetry to animation, from graphics to 3D work, from textile and wallpaper to paintings, McFetridge has complete control over these widely divergent disciplines. 


Digital Media

Digital Media students learn to communicate and tell stories through art, motion, and design.

In Digital Media, students learn to tell compelling stories through Animation, Game & Entertainment Design, and Motion Design. Otis students acquire real-world skills from leading designers, artists, and entrepreneurs. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling for film, television, video games, apps, and the Web. Recent employers include Pixar, Disney, DreamWorks, WETA, ILM, Sony Imageworks, Nickelodeon, Electronic Arts, Blind, Brand New School, Imaginary Forces, Troika, Zoic, Sony Online Entertainment, and Blizzard.

Learn more about degrees offered by Otis in our view book, open with Page Viewer or Download (PDF).


Animation students bring characters and stories to life through the magic of computer animation. Using a wide variety of techniques, from traditional 2-D animation to 3-D computer-generated imagery (CGI), students learn to develop narratives that evoke emotion and create the illusion of movement. Special emphasis is placed on storytelling, character design, and acting, as well as traditional drawing skills and business acumen. Animation Career Magazine named us a top animation program in the West.


Motion Design combines typography, graphics, filmmaking, video, images, and sound to communicate ideas. Dynamic visuals for commercials, title design for feature films, TV shows, and websites, and the new and growing field of motion sequences in films and games—all are examples of Motion Design, in which students develop arresting time-based visual imagery that can be applied in a wide range of entertainment fields.



In Game & Entertainment Design, students learn to create the visual elements for games, apps, feature films, and other entertainment platforms. Students develop their skills in concept art and visual development, learning the principles and processes involved in creating the first visual representations of characters, environments, and props for films and games. Students also develop the skills to design the gameplay, environment, storyline, and characters of interactive games, apps, and websites. Using the most advanced CGI technologies, students acquire the techniques to create stunning visual effects for films, commercials, and videos.