Events
  • Sitting in Sound

    Jul 15| Special Event
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    Image: Electronic Sound Bath
     

  • L: Nora Jane Slade, Kate Mouse Mickey Moss, 2014, Photo transfer and fabric paint on sweatshirt, cardboard and found objects. R: Marisa Takal, I Love My Sister, 2016, Oil on canvas, 65 x 50 inches.

    Opening Reception: I Wish I Was a Telephone: Nora Jane Slade and Marisa Takal

    Celebrate the opening of the two-person exhibition of work by Los Angeles-based artists Nora Jane Slade and Marisa Takal.

    Light snacks and refreshments.

    Exhibition on view July 15 - August 19, 2017.

  • Amelia Gray is the author of the short story collections AM/PM, Museum of the Weird, and Gutshot, as well as the novels Threats and, most recently, Isadora, published by Farrar, Straus and Giroux. Her fiction and essays have appeared in The New Yorker, the New York Times, the Wall Street Journal, Tin House, and VICE. She is winner of the New York Public Library Young Lions Award, of FC2's Ronald Sukenick Innovative Fiction Prize, and a finalist for the PEN/Faulkner Award. 

  • Image: BijaRi, On the rooftops of Santa Domingo-Savio neighborhood as part of the project Contando con Nosotros, 2011

  • Talking to Action

    Sep 17| Exhibition
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    Image: Eduardo Molinari, Confluencia 2: Los Angeles River, 2016.

    Talking to Action: Art, Pedagogy, and Activism in the Americas is an exhibition and bilingual publication that investigates contemporary, community-based social art practices in the Americas. Talking to Action is part of the Getty’s initiative Pacific Standard Time: LA/LA, a far-reaching and ambitious exploration of Latin American and Latino art in dialogue with Los Angeles.
     

  • Luis J. Rodriguez was Los Angeles Poet Laureate from 2014-2016. The twenty-fifth edition of his first book, Poems Across the Pavement, won a 2015 Paterson Award for Sustained Literary Achievement. He has written fourteen other books of poetry, children’s literature, fiction, and nonfiction, including the best-selling memoir Always Running: La Vida Loca: Gang Days in L.A. Rodriguez is also founding editor of Tia Chucha Press and co-founder of Tia Chucha’s Centro Cultural & Bookstore in the San Fernando Valley. In 2016 Tia Chucha Press produced the largest anthology of L.A.-area poets, Coiled Serpent: Poets Arising from the Cultural Quakes & Shifts of Los Angeles. Rodriguez’s last memoir It Calls You Back: An Odyssey Through Love, Addiction, Revolutions, and Healing was a finalist for the 2012 National Book Critics Circle Award. His latest poetry collection Borrowed Bones appeared in 2016 from Curbstone Books/Northwestern University Press.

  • Raised in Philadelphia, with roots in South Africa and Trinidad, Zinzi Clemmons’ writing has appeared in Zoetrope: All-Story, Transition, The Paris Review Daily, and elsewhere. She has received fellowships and support from the MacDowell Colony, Bread Loaf, the Fine Arts Work Center in Provincetown, and the Kimbilio Center for African American Fiction. She is co-founder and former Publisher of Apogee Journal, and a Contributing Editor to LitHub. She teaches literature and creative writing at the Colburn Conservatory and Occidental College. Her debut novel, What We Lose, as well as a second title, are forthcoming from Viking.

O-Tube

Alumnus Jim Rygiel's VFX for Godzilla

Visual effects pioneer, alumnus Jim Rygiel ('86), who won three Oscars for the Lord of the RIngs trilogy, supervised visual effects for Godzilla. Sixty years ago, Japanese audiences thrilled to the film debut of a massive monster that ravaged Tokyo with atomic breath, armored plates and a name that combined the Japanese words for "gorilla" and "whale": Gojira. Rygiel's team reinvented the famous Japanese monster using contemporary CG tools.

"The difference with these creatures that we pushed was their movement through the environment. So when they're fighting in the city, you'll notice as Godzilla swipes his arm, he swipes it through a cloud or fog bank or a dust cloud that he's swiping through vortexes off of his hand. It's to get that interactive environment happening amongst these creatures in the city. When you go on the streets, there's lots of atmosphere and smoke and things burning. We had to carry that to the top, and to do that kind of interaction with that digital smoke simulations is extremely difficult to make it look correct and keep the scale right, and now make it seem like he's moving his hand through cigarette smoke."



 

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