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  • Torbjørn Rødland is a Los Angeles-based photographer known for portraits, still lives and landscapes that transcend their often banal settings and motifs and move into the otherworldly. Since the late 1990s, his work has been exhibited widely.

     

    Image: Torbjørn-Rødland-courtesy-MACK-www.mackbooks.co.uk

     

    rodland.tumblr.com/

  • Composer Kubilay Üner offers a reactive experience with a live presentation of a new composition made in response to the exhibition Angie Bray: Shhhh. The performance will be interspersed with conversation between Üner and Bray.

  • Kathryn Andrews gets some of her best ideas driving around Los Angeles, where the visual contradictions she sees every day find their way into her art. Andrews, who is originally from Mobile, Alabama, is known for the commonplace objects she fabricates from highly polished and painted metal, into which she incorporates inexpensive or borrowed finds, including rented Hollywood props.

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    Los Angeles Premiere Screening of 

    The State of Creativity

    A Look into the Otis Report on the Creative Economy

    Otis College of Art and Design is pleased to announce the formation of a media partnership with KCETLink. The partnership will bring the 2014 Otis Report on the Creative Economy of the Los Angeles Region and the State of California into the digital age through an interactive, multi-platform presentation developed by, and for, KCETLink’s award-winning arts and culture series, Artbound.

  • Angie Bray is something of a Renaissance woman with a wide range of artistic abilities and interests encouraged and enriched by her upbringing and her liberal arts education. She spent her childhood in the countryside outside Philadelphia where she attended a girls’ school that emphasized music, drama, and art in addition to academics. She studied at La Sorbonne in Paris and earned a Bachelor of Arts from Sarah Lawrence College in New York, followed by a Masters in Education from Harvard University in Massachusetts.

  • Sean Cully

    Bolsky Gallery

    Otis College of Art and Design

    9045 Lincoln Boulevard, Los Angeles, CA 90045
    (310) 846-2614

     

  • Orange County Premiere Screening of 

    The State of Creativity

    A Look into the Otis Report on the Creative Economy

    Otis College of Art and Design is pleased to announce the formation of a media partnership with KCETLink. The partnership will bring the 2014 Otis Report on the Creative Economy of the Los Angeles Region and the State of California into the digital age through an interactive, multi-platform presentation developed by, and for, KCETLink’s award-winning arts and culture series, Artbound.

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Toy Design

Toy Design student experience

My experiences in Toy Design

- Nick Hayes, Game Designer at SpinMaster

Sustainable Toy Design in China

In 2004, toy company Hape hosted China's first UNESCO bamboo workshop. Hape's bamboo toys, the first collection of toys based on this natural resource, grew out of this UNESCO event. Since then, Hape and Founder/CEO Peter Handstein have offered an Annual Bamboo Workshop, inviting international design students to propose and create new ideas. The bamboo facility is in Zheijang, adjacent to their own renewable, sustainable, bamboo forest.

Toy Design is Serious Business

The LA TImes Business section featured Otis' toy design program, citing the abundance of talented designers, many of them Otis grads, as a reason for the prominence of the toy industry in Southern California. It accounts for 9,500 jobs in Los Angeles and Orange counties; and its 276 businesses contribute more than $53 million in annual taxes, according to the Los Angeles County Economic Development Corp.

Brayden Fabris, toy design student, works on his Manny the Lion project before a presentation

Toy test event

Toy Design test to see if event created within a microsite shows up on the Events page.

Toy Design I/II

In these courses, students develop an understanding of the creative process of toy design. Emphasis is placed on developing toys that engage children in what is referred to in the toy industry as “play patterns.” Students apply skills in drawing, model making, and fabrication to create original toys that engage children in imaginative play and shape developmental skills and decision-making, socialization, and creativity. Students learn to conduct market research and analysis to insure that their designs are appropriate for the category of toys they are designing.

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