Our Mission
Students in Digital Media learn to communicate and tell stories through motion, art, and design for games, films, and Web. Areas of concentration include games, motion graphics, concept art, animation, modeling, and visual effects. Students learn real-world skills from leading designers, artists, and entrepreneurs. The primary goal is to create problem solvers who strike a balance between traditional art and technology, and between individual vision and teamwork. With a fundamental understanding of digital tools and their creative applications, graduates meet the demands of a diverse and expanding job market in visual storytelling.
Program Learning Outcomes:
Students in the Digital Media Department will:
- Identify and apply strategies to improve and succeed no matter what your initial skills are.
- Solve problems and learn from creative risks by using people skills, design principles, and processes.
- Build a strong foundation in all aspects of design and production for storytelling in motion.
- Use inspiration in fields outside of digital media such as poetry, science, music, astronomy, history, and dance.
- Develop a professional commitment to your field, your work, and yourselves; prepare to be members and leaders in your profession; and learn how to act both as individuals and as team members to support the whole.
- Learn to continually challenge yourselves, laugh often, and fully enjoy what you are doing.
- Value continuous learning, experimentation, and both professional and personal growth.
- Demonstrate an attitude of openness so that you seek new and unusual opportunities to learn and create.
- Orally express ideas in a coherent, logical and compelling way.
Degree Requirements
Course Title | Course Number | Credits |
---|---|---|
Fall Semester |
||
Principles of Design |
FNDT 115 |
2.00 |
Drawing and Building Form |
FNDT 160 |
3.00 |
Life Drawing I |
FNDT 180 |
3.00 |
Writing in the Digital Age |
ENGL 107 |
3.00 |
Introduction to Visual Culture |
AHCS 120 |
3.00 |
Spring Semester |
||
Life Drawing I |
FNDT 180 |
3.00 |
Connections through Color and Design |
CAIL 101 |
3.00 |
Drawing Studio Extended Practices |
FNDT162 |
2.00 |
Foundation Elective |
FNDT145 |
1.00 |
Birth of the Modern |
AHCS121 |
3.00 |
Ways of Knowing |
LIBS114 |
3.00 |
Course Title | Course Number | Credits |
---|---|---|
Fall Semester |
||
Storytelling for Digital Artists I |
DGMD204 |
3.00 |
Basic 3D for Storytellers |
DGMD270 |
2.00 |
Concept Development & Creativity |
DGMD285 |
2.00 |
Studio Elective |
2.00 |
|
Art History Elective |
AHCS310 |
3.00 |
LAS Sophomore Elective |
LIBS214 |
3.00 |
Spring Semester |
||
Studio Visits |
DGMD260 |
2.00 |
Animation Basics |
ANIM230 |
3.00 |
Studio Elective |
2.00 |
|
Studio Elective |
2.00 |
|
Contemporary Issues |
AHCS220 |
3.00 |
Creative Action Lecture |
CAIL200 |
3.00 |
Course Title | Course Number | Credits |
---|---|---|
Fall Semester |
||
Storytelling for Digital Artists II |
DGMD304 |
3.00 |
3D Animation I |
ANIM330 |
3.00 |
The Vis Language of Film, Games & Design |
DGMD 354 |
2.00 |
Studio Elective |
2.00 |
|
LAS Upper Division Elective |
LIBS314 |
3.00 |
Natural Science |
NSCI307 |
3.00 |
Creative Action Studio |
CAIL300 |
2.00 |
Spring Semester |
||
Animation Explorations |
ANIM325 |
2.00 |
3D Animation II |
ANIM331 |
3.00 |
Studio Elective |
2.00 |
|
Math Elective |
MATH136 |
3.00 |
Social Science |
SSCI210 |
3.00 |
Course Title | Course Number | Credits |
---|---|---|
Fall Semester |
||
Senior Project I |
DGMD404 |
3.00 |
Business Seminar I |
DGMD410 |
2.00 |
Practicum in Animation I |
ANIM430 |
3.00 |
Advanced Concept Development |
DGMD450 |
2.00 |
Studio Elective |
2.00 |
|
Capstone |
LIBS440 |
3.00 |
Spring Semester |
||
Senior Project II |
DGMD405 |
3.00 |
Business Seminar II |
DGMD411 |
2.00 |
Practicum in Animation II - 3 Credits |
ANIM 440 |
3.00 |
Advanced Animation Elective |
ANIM 490 |
2.00 |
Studio Elective |
2.00 |
|
LAS Upper Division Elective |
LIBS314 |
3.00 |