Education
- Bachelors of Fine Arts, Otis College of Art & Design - 2018
- Game Design Course, Gnomon - 2024
- Unreal Engine Skills Mastery Program, Studio Arts - 2025
Bio/Affiliation
Sam J Chon is a Korean American born in the Los Angeles valley, a veteran of the Marine
Corps, and now a visual development artist for the film, game, and animation industries.
Since graduating from Otis College of Art and Design in 2018, Sam has worked on multiple
AAA game titles, films, VR experiences, and animated TV shows.
Currently an Environment Concept Designer for the "Untitled" animated Minecraft TV show at Flying Bark Productions for Netflix and Mojang.
Past projects include Call of Duty: Black Ops 4, Call of Duty: Cold War, Jurassic World: Chaos Theory, Invincible, and much more.
His priority in concept art is to create magical worlds and story moments that inspire people through visuals of different cultures, empathy, and moments in life of what if and what could be.

Clients/Employment History:
-
Flying Bark Productions (Current)
Environment Designer - Untitled Minecraft TV Show -
Skybound Entertainment
Background Layout Artist - Invincible S4 & S5 - Dreamworks Animation
Visual Development Artist - Riot Games
Freelance Concept Artist - Lex & Otis Animation
Visual Development Artist - Treyarch
Concept Artist - Futurehouse Studios
Art Lead | Concept Artist - The Jim Henson Company
Freelance Concept Artist - Section Studios
Concept Artist









