The Otis College Bachelor of Fine Arts in Game and Entertainment Design curriculum examines all aspects of video game design and the creation of art and animation for games. Our program immerses you in a vibrant and creative environment simulated to the likeness of industry studios. At the helm of our energetic learning environment, is a team of instructors who will help you build a solid foundation, to be innovative future leaders in the industry.
Using a creative setting that challenges, inspires, and perfects the talents of students, our courses empower you to meet the challenges of a rapidly changing industry. Through lectures, in-class exercises, projects, and rich discussion, you will explore the composition of the video game industry and how games are developed starting from a concept to a finished product. From conceptualization and communicating, to polishing and refining, our program will unleash the creative individual in you.
Mission
To energize visual art for games and entertainment education, develop inventive and creative world builders, and create strong, diverse artists in the field of Game and Entertainment Design.
Vision
To train artists with strong foundational skills synergized with production techniques and essential soft skills which will elevate artists to conquer higher level challenges.
Learning Outcomes
Skills You Will Learn:
- Drawing
- Color Theory & Design
- Visual Development & Storytelling
- Unreal Engine Integration
- 3D production (Modeling, Lighting Rendering)
Software You Will Grasp:
- Maya
- Blender
- Adobe Suite (Illustrator, Photoshop, After Effects, Premier Pro)
- Substance Painter and Designer
- Unreal Engine
- Houdini
- ZBrush
Key Program Projects:
- Game Explorations
- Game Studio Project I & II
- Game Senior Project I & II
Course Sequence
Course Title
Course Number
Credits
Electives
**Game Internship may be taken once in place of Game Senior Project I or II.