Chanmi Kim

BFA Game and Entertainment Design
Chanmi Kim
Chanmi Kim
BFA Game and Entertainment Design
I am a passionate 3D artist focusing on modeling, texturing, and visual storytelling. With experience in both stylized and realistic 3D environments, I bring concepts to life through detailed design and creative problem-solving. My work spans game assets, environment art, and visual development, using industry-standard tools such as Maya, ZBrush, Substance Painter, and Unreal Engine. I'm always exploring new technologies to push the boundaries of my craft and deliver compelling 3D experiences.

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