Stefan Davis
This piece depicts a stylized fighting game scene at night, with two characters facing off on a rooftop. The background shows a dimly lit city with glowing windows, and the screen includes health bars, a timer, and energy meters for both fighters. This was created using Procreate, Unreal Engine, Adobe Illustrator, After Effects, and Premiere Pro.Some images may be cropped. Click on an image to see the full image without cropping.
Stefan Davis
This image presents a lighting study of a robot within a cluttered scene, designed to explore mood and atmospheric tone. A step-by-step process showing how color and illumination impact the overall feel of the environment. The scene was created using Maya and enhanced in After Effects.
Stefan Davis
Original Character designs in the art style of Batman: The Animated Series.
Stefan Davis
This image is a neo–film noir office scene that emphasizes composition and dramatic lighting. The desk and seated figure serve as the focal point, while warm interior light contrasts with cool city light from the window, creating mood, depth, and a sense of isolation.Stefan Davis
This piece depicts a stylized fighting game scene at night, with two characters facing off on a rooftop. The background shows a dimly lit city with glowing windows, and the screen includes health bars, a timer, and energy meters for both fighters. This was created using Procreate, Unreal Engine, Adobe Illustrator, After Effects, and Premiere Pro.

Stefan Davis
BFA Animation
I’m Stefan Davis, a 3D artist and animator specializing in layout and lighting, driven
by a passion for art and storytelling. My practice focuses on creating immersive environments
that transform personal ideas into compelling visual experiences through composition,
mood, and atmosphere. I use lighting and spatial design to shape emotion, creating
work that is engaging, original, and grounded in visual storytelling.
Email Stefan Davis
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