To the Game and Entertainment Design Class of 2026,
You are my first graduating class as Chair, and that makes this moment meaningful
in a way that’s hard to put into words. I’ve had the privilege of watching you grow
into artists and designers who know how to take an idea and bring it to life with
clarity and purpose.
What stands out most is not just the work you’ve created, but the way you approached
it. You pushed through challenges, adapted when things didn’t go as planned, and kept
going until the work said what you needed it to say.
O-Launch reflects that journey. Every project here carries the weight of your effort
and your persistence. You didn’t just complete assignments—you built something real.
As you move forward, remember that your path won’t be linear. The industry will shift,
and so will you. Stay open, stay curious, and keep building. The relationships you’ve
formed here matter—hold onto them.
I’m proud of you. And I’m grateful that this program’s next chapter begins with you.
Congratulations, Class of 2026.